玩玩Serialization

  • 4500
  • 0
  • C#
  • 2008-12-08

很久以前看書有看到,都一直沒有機會實做

剛好最近比較閒就寫來玩玩

序列化是將物件儲存到binary的技術

很久以前看書有看到,都一直沒有機會實做

剛好最近比較閒就寫來玩玩

序列化是將物件儲存到binary的技術

可以先將物件中的所有資訊存到binary檔案中

下次要用的時候在Deserialize拿出來就好了

要可以被序列化的物件必須要幫物件加上Serializable屬性

不然隨便序列化物件會收到錯誤訊息

2008-12-4 PM 10-17-39 

所以物件要這樣寫


[Serializable]
public class Member {
    private string _name;
    private int _age;

    public string Name {
        get { return _name; }
    }

最上面加上Serializable就OK了

再來就寫一個簡單的範例序列化Menber這個物件吧:

首先引用System.Runtime.Serialization.Formatters.Binary這個Namespace


using System.Runtime.Serialization.Formatters.Binary;

然後cloudio寫了一個小小的function


private static void Serialize(string FileName, object serializeObject) {
    using (System.IO.Stream output = new System.IO.FileStream(FileName, System.IO.FileMode.Create)) {
        BinaryFormatter binFormat = new BinaryFormatter();
        binFormat.Serialize(output, serializeObject);
    }
}

在準備一下要序列化的物件


[Serializable]
public class Member {
    private string _name;
    private int _age;
    public string Name {
        get { return _name; }
    }
    public int Age {
        get { return _age; }
    }
    public Member(string name, int age) {
        this._name = name;
        this._age = age;
    }
    public Member() {
        this._name = "cloudio";
        this._age = 17;
    }
}

就可以開始玩了

這邊只要這樣下一段code


string datFileName = @"C:\test.dat";
Serialize(datFileName, new Member("Cloudio", 27));

就可以看到C:\test.dat這個檔案了

反序列化就這樣的話一樣準備一個function


private static object Deserialize(string FileName) {
    using (System.IO.Stream output = System.IO.File.OpenRead(FileName)) {
        BinaryFormatter binFormat = new BinaryFormatter();
        return binFormat.Deserialize(output);
    }
}

這樣呼叫:


string datFileName = @"C:\test.dat";
Member tmpdat = (Member)Deserialize(datFileName);
Console.WriteLine(tmpdat.Name);

順便輸出看看是不是剛剛被序列化的那個物件:)

那序列化成xml呢?

要準備System.Xml.Serialization這個NameSpace

這邊就直接寫兩個function來處理了:


private static void XmlSerializer<T>(string FileName, T SerializerObject) {
    using (System.IO.Stream output = new System.IO.FileStream(FileName, System.IO.FileMode.Create)) {
        System.Xml.Serialization.XmlSerializer xmlSerializer = new System.Xml.Serialization.XmlSerializer(typeof(T));
        xmlSerializer.Serialize(output, SerializerObject);
    }
}
private static T XmlDeserialize<T>(string FileName) {
    using (System.IO.Stream output = System.IO.File.OpenRead(FileName)) {
        System.Xml.Serialization.XmlSerializer xmlSerializer = new System.Xml.Serialization.XmlSerializer(typeof(T));
        return (T)xmlSerializer.Deserialize(output);
    }
}

一樣寫code來測試:


string xmlFileName = @"C:\test.xml";
XmlSerializer<Member>(xmlFileName, new Member());
Member tmpXml = XmlDeserialize<Member>(xmlFileName);
Console.WriteLine(tmpXml.Name);

因為xml的序列化要求物件必須要有一個不用傳入參數的建構函式

所以cloudio在物件上才會做兩個建構函式...

有錯誤歡迎您的訂正 謝謝:)

序列化

Serialization.rar