在MFC中控制Flash動畫的方法
這是一個由Visual Studio產生的單純MFC視窗
在資源編輯器上按滑鼠右鍵選擇"插入ActiveX控制項"
選擇 Shockwave Flash Object
你會看到在資源編輯器上面已經有一個Flash控制項
在控制項上面按右鍵選擇加入變數
輸入你想要的變數名稱
在這邊以"mShockwaveflash1"為範例
然後按下確定
接下來你會看到你的專案中多了兩個檔案
shockwaveflash1.h
shockwaveflash1.cpp
程式碼已經自動幫你產生好
如果不是特別需要的話
是不需要修改這兩個檔案的
接下來就是直接在視窗中的程式碼進行操作
以下為簡單的範例
void CSwfPlayerDlg::Init() { WCHAR wcCurrPath[128]; WCHAR wcFileName[128]; ::GetCurrentDirectory(sizeof(wcCurrPath),wcCurrPath); ::wsprintf(wcFileName, L"%s\\%s", wcCurrPath, L"Flash.swf"); mShockwaveflash1.LoadMovie(0, wcFileName); mShockwaveflash1.Play(); }
如果你需要接收由Flash中傳遞過來的資訊的話
在控制項的事件新增一個處理函式
void CSwfPlayerDlg::FSCommandShockwaveflash1(LPCTSTR command, LPCTSTR args) { // TODO: 在此加入您的訊息處理常式程式碼 }
在ActionScript中就可以透過FSCommand(command,args);這個命令來傳遞資料
反之如果是要由MFC向Flash傳遞參數的話
則可以使用CallFunction這個函數
在ActionScript的程式碼中
記得使用 ExternalInterface.addCallback 將函式註冊為可供外部呼叫
以下為MFC自行產生的程式碼內容
貼上僅供參考
.h 檔
#pragma once // 以 Microsoft Visual C++ 建立,由電腦產生的 IDispatch 包裝函式類別 // 注意: 請勿修改這個檔案的內容。如果這個類別是由 // Microsoft Visual C++ 產生的,您的修改將會被覆寫。 ///////////////////////////////////////////////////////////////////////////// // CShockwaveflash1 包裝函式類別 class CShockwaveflash1 : public CWnd { protected: DECLARE_DYNCREATE(CShockwaveflash1) public: CLSID const& GetClsid() { static CLSID const clsid = { 0xD27CDB6E, 0xAE6D, 0x11CF, { 0x96, 0xB8, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0 } }; return clsid; } virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL) { return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); } BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CFile* pPersist = NULL, BOOL bStorage = FALSE, BSTR bstrLicKey = NULL) { return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID, pPersist, bStorage, bstrLicKey); } // 屬性 public: // 作業 public: // IShockwaveFlash // Functions // long get_ReadyState() { long result; InvokeHelper(DISPID_READYSTATE, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL); return result; } long get_TotalFrames() { long result; InvokeHelper(0x7c, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL); return result; } BOOL get_Playing() { BOOL result; InvokeHelper(0x7d, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL); return result; } void put_Playing(BOOL newValue) { static BYTE parms[] = VTS_BOOL ; InvokeHelper(0x7d, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } long get_Quality() { long result; InvokeHelper(0x69, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL); return result; } void put_Quality(long newValue) { static BYTE parms[] = VTS_I4 ; InvokeHelper(0x69, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } long get_ScaleMode() { long result; InvokeHelper(0x78, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL); return result; } void put_ScaleMode(long newValue) { static BYTE parms[] = VTS_I4 ; InvokeHelper(0x78, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } long get_AlignMode() { long result; InvokeHelper(0x79, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL); return result; } void put_AlignMode(long newValue) { static BYTE parms[] = VTS_I4 ; InvokeHelper(0x79, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } long get_BackgroundColor() { long result; InvokeHelper(0x7b, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL); return result; } void put_BackgroundColor(long newValue) { static BYTE parms[] = VTS_I4 ; InvokeHelper(0x7b, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } BOOL get_Loop() { BOOL result; InvokeHelper(0x6a, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL); return result; } void put_Loop(BOOL newValue) { static BYTE parms[] = VTS_BOOL ; InvokeHelper(0x6a, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } CString get_Movie() { CString result; InvokeHelper(0x66, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL); return result; } void put_Movie(LPCTSTR newValue) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0x66, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } long get_FrameNum() { long result; InvokeHelper(0x6b, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL); return result; } void put_FrameNum(long newValue) { static BYTE parms[] = VTS_I4 ; InvokeHelper(0x6b, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } void SetZoomRect(long left, long top, long right, long bottom) { static BYTE parms[] = VTS_I4 VTS_I4 VTS_I4 VTS_I4 ; InvokeHelper(0x6d, DISPATCH_METHOD, VT_EMPTY, NULL, parms, left, top, right, bottom); } void Zoom(long factor) { static BYTE parms[] = VTS_I4 ; InvokeHelper(0x76, DISPATCH_METHOD, VT_EMPTY, NULL, parms, factor); } void Pan(long x, long y, long mode) { static BYTE parms[] = VTS_I4 VTS_I4 VTS_I4 ; InvokeHelper(0x77, DISPATCH_METHOD, VT_EMPTY, NULL, parms, x, y, mode); } void Play() { InvokeHelper(0x70, DISPATCH_METHOD, VT_EMPTY, NULL, NULL); } void Stop() { InvokeHelper(0x71, DISPATCH_METHOD, VT_EMPTY, NULL, NULL); } void Back() { InvokeHelper(0x72, DISPATCH_METHOD, VT_EMPTY, NULL, NULL); } void Forward() { InvokeHelper(0x73, DISPATCH_METHOD, VT_EMPTY, NULL, NULL); } void Rewind() { InvokeHelper(0x74, DISPATCH_METHOD, VT_EMPTY, NULL, NULL); } void StopPlay() { InvokeHelper(0x7e, DISPATCH_METHOD, VT_EMPTY, NULL, NULL); } void GotoFrame(long FrameNum) { static BYTE parms[] = VTS_I4 ; InvokeHelper(0x7f, DISPATCH_METHOD, VT_EMPTY, NULL, parms, FrameNum); } long CurrentFrame() { long result; InvokeHelper(0x80, DISPATCH_METHOD, VT_I4, (void*)&result, NULL); return result; } BOOL IsPlaying() { BOOL result; InvokeHelper(0x81, DISPATCH_METHOD, VT_BOOL, (void*)&result, NULL); return result; } long PercentLoaded() { long result; InvokeHelper(0x82, DISPATCH_METHOD, VT_I4, (void*)&result, NULL); return result; } BOOL FrameLoaded(long FrameNum) { BOOL result; static BYTE parms[] = VTS_I4 ; InvokeHelper(0x83, DISPATCH_METHOD, VT_BOOL, (void*)&result, parms, FrameNum); return result; } long FlashVersion() { long result; InvokeHelper(0x84, DISPATCH_METHOD, VT_I4, (void*)&result, NULL); return result; } CString get_WMode() { CString result; InvokeHelper(0x85, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL); return result; } void put_WMode(LPCTSTR newValue) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0x85, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } CString get_SAlign() { CString result; InvokeHelper(0x86, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL); return result; } void put_SAlign(LPCTSTR newValue) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0x86, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } BOOL get_Menu() { BOOL result; InvokeHelper(0x87, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL); return result; } void put_Menu(BOOL newValue) { static BYTE parms[] = VTS_BOOL ; InvokeHelper(0x87, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } CString get_Base() { CString result; InvokeHelper(0x88, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL); return result; } void put_Base(LPCTSTR newValue) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0x88, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } CString get_Scale() { CString result; InvokeHelper(0x89, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL); return result; } void put_Scale(LPCTSTR newValue) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0x89, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } BOOL get_DeviceFont() { BOOL result; InvokeHelper(0x8a, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL); return result; } void put_DeviceFont(BOOL newValue) { static BYTE parms[] = VTS_BOOL ; InvokeHelper(0x8a, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } BOOL get_EmbedMovie() { BOOL result; InvokeHelper(0x8b, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL); return result; } void put_EmbedMovie(BOOL newValue) { static BYTE parms[] = VTS_BOOL ; InvokeHelper(0x8b, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } CString get_BGColor() { CString result; InvokeHelper(0x8c, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL); return result; } void put_BGColor(LPCTSTR newValue) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0x8c, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } CString get_Quality2() { CString result; InvokeHelper(0x8d, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL); return result; } void put_Quality2(LPCTSTR newValue) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0x8d, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } void LoadMovie(long layer, LPCTSTR url) { static BYTE parms[] = VTS_I4 VTS_BSTR ; InvokeHelper(0x8e, DISPATCH_METHOD, VT_EMPTY, NULL, parms, layer, url); } void TGotoFrame(LPCTSTR target, long FrameNum) { static BYTE parms[] = VTS_BSTR VTS_I4 ; InvokeHelper(0x8f, DISPATCH_METHOD, VT_EMPTY, NULL, parms, target, FrameNum); } void TGotoLabel(LPCTSTR target, LPCTSTR label) { static BYTE parms[] = VTS_BSTR VTS_BSTR ; InvokeHelper(0x90, DISPATCH_METHOD, VT_EMPTY, NULL, parms, target, label); } long TCurrentFrame(LPCTSTR target) { long result; static BYTE parms[] = VTS_BSTR ; InvokeHelper(0x91, DISPATCH_METHOD, VT_I4, (void*)&result, parms, target); return result; } CString TCurrentLabel(LPCTSTR target) { CString result; static BYTE parms[] = VTS_BSTR ; InvokeHelper(0x92, DISPATCH_METHOD, VT_BSTR, (void*)&result, parms, target); return result; } void TPlay(LPCTSTR target) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0x93, DISPATCH_METHOD, VT_EMPTY, NULL, parms, target); } void TStopPlay(LPCTSTR target) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0x94, DISPATCH_METHOD, VT_EMPTY, NULL, parms, target); } void SetVariable(LPCTSTR name, LPCTSTR value) { static BYTE parms[] = VTS_BSTR VTS_BSTR ; InvokeHelper(0x97, DISPATCH_METHOD, VT_EMPTY, NULL, parms, name, value); } CString GetVariable(LPCTSTR name) { CString result; static BYTE parms[] = VTS_BSTR ; InvokeHelper(0x98, DISPATCH_METHOD, VT_BSTR, (void*)&result, parms, name); return result; } void TSetProperty(LPCTSTR target, long property, LPCTSTR value) { static BYTE parms[] = VTS_BSTR VTS_I4 VTS_BSTR ; InvokeHelper(0x99, DISPATCH_METHOD, VT_EMPTY, NULL, parms, target, property, value); } CString TGetProperty(LPCTSTR target, long property) { CString result; static BYTE parms[] = VTS_BSTR VTS_I4 ; InvokeHelper(0x9a, DISPATCH_METHOD, VT_BSTR, (void*)&result, parms, target, property); return result; } void TCallFrame(LPCTSTR target, long FrameNum) { static BYTE parms[] = VTS_BSTR VTS_I4 ; InvokeHelper(0x9b, DISPATCH_METHOD, VT_EMPTY, NULL, parms, target, FrameNum); } void TCallLabel(LPCTSTR target, LPCTSTR label) { static BYTE parms[] = VTS_BSTR VTS_BSTR ; InvokeHelper(0x9c, DISPATCH_METHOD, VT_EMPTY, NULL, parms, target, label); } void TSetPropertyNum(LPCTSTR target, long property, double value) { static BYTE parms[] = VTS_BSTR VTS_I4 VTS_R8 ; InvokeHelper(0x9d, DISPATCH_METHOD, VT_EMPTY, NULL, parms, target, property, value); } double TGetPropertyNum(LPCTSTR target, long property) { double result; static BYTE parms[] = VTS_BSTR VTS_I4 ; InvokeHelper(0x9e, DISPATCH_METHOD, VT_R8, (void*)&result, parms, target, property); return result; } double TGetPropertyAsNumber(LPCTSTR target, long property) { double result; static BYTE parms[] = VTS_BSTR VTS_I4 ; InvokeHelper(0xac, DISPATCH_METHOD, VT_R8, (void*)&result, parms, target, property); return result; } CString get_SWRemote() { CString result; InvokeHelper(0x9f, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL); return result; } void put_SWRemote(LPCTSTR newValue) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0x9f, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } CString get_FlashVars() { CString result; InvokeHelper(0xaa, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL); return result; } void put_FlashVars(LPCTSTR newValue) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0xaa, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } CString get_AllowScriptAccess() { CString result; InvokeHelper(0xab, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL); return result; } void put_AllowScriptAccess(LPCTSTR newValue) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0xab, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } CString get_MovieData() { CString result; InvokeHelper(0xbe, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL); return result; } void put_MovieData(LPCTSTR newValue) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0xbe, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } LPUNKNOWN get_InlineData() { LPUNKNOWN result; InvokeHelper(0xbf, DISPATCH_PROPERTYGET, VT_UNKNOWN, (void*)&result, NULL); return result; } void put_InlineData(LPUNKNOWN newValue) { static BYTE parms[] = VTS_UNKNOWN ; InvokeHelper(0xbf, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } BOOL get_SeamlessTabbing() { BOOL result; InvokeHelper(0xc0, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL); return result; } void put_SeamlessTabbing(BOOL newValue) { static BYTE parms[] = VTS_BOOL ; InvokeHelper(0xc0, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } void EnforceLocalSecurity() { InvokeHelper(0xc1, DISPATCH_METHOD, VT_EMPTY, NULL, NULL); } BOOL get_Profile() { BOOL result; InvokeHelper(0xc2, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL); return result; } void put_Profile(BOOL newValue) { static BYTE parms[] = VTS_BOOL ; InvokeHelper(0xc2, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } CString get_ProfileAddress() { CString result; InvokeHelper(0xc3, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL); return result; } void put_ProfileAddress(LPCTSTR newValue) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0xc3, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } long get_ProfilePort() { long result; InvokeHelper(0xc4, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL); return result; } void put_ProfilePort(long newValue) { static BYTE parms[] = VTS_I4 ; InvokeHelper(0xc4, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } CString CallFunction(LPCTSTR request) { CString result; static BYTE parms[] = VTS_BSTR ; InvokeHelper(0xc6, DISPATCH_METHOD, VT_BSTR, (void*)&result, parms, request); return result; } void SetReturnValue(LPCTSTR returnValue) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0xc7, DISPATCH_METHOD, VT_EMPTY, NULL, parms, returnValue); } void DisableLocalSecurity() { InvokeHelper(0xc8, DISPATCH_METHOD, VT_EMPTY, NULL, NULL); } CString get_AllowNetworking() { CString result; InvokeHelper(0xc9, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL); return result; } void put_AllowNetworking(LPCTSTR newValue) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0xc9, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } CString get_AllowFullScreen() { CString result; InvokeHelper(0xca, DISPATCH_PROPERTYGET, VT_BSTR, (void*)&result, NULL); return result; } void put_AllowFullScreen(LPCTSTR newValue) { static BYTE parms[] = VTS_BSTR ; InvokeHelper(0xca, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } // Properties // };
.cpp 檔
// 以 Microsoft Visual C++ 建立,由電腦產生的 IDispatch 包裝函式類別 // 注意: 請勿修改這個檔案的內容。如果這個類別是由 // Microsoft Visual C++ 產生的,您的修改將會被覆寫。 #include "stdafx.h" #include "shockwaveflash1.h" ///////////////////////////////////////////////////////////////////////////// // CShockwaveflash1 IMPLEMENT_DYNCREATE(CShockwaveflash1, CWnd) ///////////////////////////////////////////////////////////////////////////// // CShockwaveflash1 屬性 ///////////////////////////////////////////////////////////////////////////// // CShockwaveflash1 作業