摘要:XNA 3.0 CTP(技術展示版本)RELEASE!!
XNA 3.0 CTP版本已經在微軟官方下載區可以下載了!!! we are delivering the first Community Technical Preview (CTP) of XNA Game Studio 3.0, giving you the ability to build games for the entire family of Zune media devices. This feature gives you access to the majority of the XNA framework APIs while retaining a seamless sense of integration with the Zune media experience. In addition, this release now requires either Visual Studio 2008 Standard Edition and higher (C# language support must be installed), or Visual C# 2008 Express Edition.
前幾天還在Creator Club上面看到一篇TCP文章,還想這是甚麼文章
看沒幾行就直接跳過去了...
剛剛瀏覽MSP的網站才發現,事實上XNA3.0 CTP已經可以下載體驗CTP版本有大部分的XNA3.0功能,只是他不支援XBOX360的遊戲專案
要等正式版本才有機會...
以下是官方文件
Keeping with Zune media experience, the XNA Game Studio 3.0 integration includes discoverability/access to user’s non-DRM music – allowing you to customize background soundtracks or create real-time visualizations. In addition, we’ve announced the ability to have multiple nearby Zunes wirelessly engage in an ad-hoc social gaming experience.
A preview release of XNA Game Studio 3.0 is now available through the XNA Creators Club Online site (http://creators.xna.com), with a final release scheduled for the holiday 2008 season. For those of you that prefer the shortest path to happiness, the direct link to the XNA Game Studio 3.0 CTP is here.
There’s three other important things we want you to know before you dig in:
- Either Visual Studio 2008 Standard Edition and higher (C# language support must be installed), or Visual C# 2008 Express Edition are required to install and run the XNA Game Studio 3.0 CTP. Visual Studio 2005 SKUs are not supported with XNA Game Studio 3.0 and beyond. However, you do not need to uninstall Visual Studio 2005 or XNA Game Studio 2.0, as those products will work side-by-side with Visual Studio 2008 and XNA Game Studio 3.0 CTP.
- This current CTP does not enable Xbox 360 game development. Only Windows and Zune are supported in this CTP. If you want to build and deploy games for the Xbox 360, you must continue using XNA Game Studio 2.0 for now.
- This CTP doesn't work in 64 bit yet. We plan to support it before RTM.
We hope you have fun with this CTP, and we look forward to your feedback on this product!
P.S. – In case you find a bug or want to suggest a new feature, please be sure to post it to the XNA Game Studio Connect website.
大概的意思是說XNA3.0 CTP版本已經可以下載,現在我們可以開始設計有關於ZUNE上面的遊戲開發。
這次的版本除了XNA Framework以外,還多加了ZUNE上面的開發API。此外還可以支援VS2008以上的版本(包含EXPRESS)。
這次主要還是針對ZUNE上面做許多設定,還支援ZUNE很多的功能,遊於台灣沒有ZUNE的市場存在,所以這邊我就不說明了...
XNA3.0詳細資訊可以在CREATOR CLUB上面看到這次新增的特色。
這邊還有以下一些事情要注意
1. XNA3.0 只可以支援VS2008以上的版本...如果要用VS2005只可以用XNA2.0
2. XNA3.0 CTP只可以開發PC跟ZUNE上面的遊戲,目前CTP版本不支援XBOX360遊戲開發
3. CTP版本不知源64位元的作業系統,會在RTM之前計畫推出
介紹就到這邊,目前我還在整理環境= ="
因為昨天才把08移除,今天又要裝上去ORZ
體驗心得晚點補上XD